I’m Sean Han Tani. This is a blog for game design and music critique. Here is my personal webpage, with links to more writing of mine. I am a Tokyo-based game developer (Anodyne, Anodyne 2, Even the Ocean, All Our Asias), composer, and aspiring fiction writer who taught game design/critique and game music composition from 2016-2019 at the School of the Art Institute of Chicago.

Contact me on Twitter or at hello@analgesic.productions.

(List of past posts)

2019

(October) – Interview with Ludica Mag about Anodyne 2

(September) – Yu-No, Yooka-Laylee, Control review

(August) – Why Anodyne 2 is not a Niche Game

(July) “Oh no! Sparseness in 3D games”

(April) “Persona/Splitting myself in two on Twitter”

2018

(Dec 2018) Thinking about sequels + Anodyne 2

What makes a game “complex” to make?

What’s a “Weird” game?

(June 2018) The Traversable Image (Imagery in games)

On Oikospiel + Difficulty – “Sean Han Tani’s Game of the Years 1”

(Jan 2018) Making Even the Ocean’s OST and using “Organizational Forces” to design it

2017

Difficulty and Gameplay Options in Even the Ocean

Tokyo Lo-fi – SMT Nocturne

Banjo Kazooie – 8 Ways to Not Spatially Organize Your Game

Title Screens and Menus: Peritextual Game Music

3D Space and Banjo Kazooie, Spyro, Mario 64

My Music: Perfect OST – Song Descriptions

9 Hot E3 Observations

Notes on my art project Walk Geometry and abandoned game Perfect

Towers and Navigation in Breath of the Wild

Deios II : Deidia (Game Music Review)

Detention’s Resolution of Taiwanese Martial Law

4 Good Songs of 2016

SAIC’s Experimental Game Lab, Fall 2016

 

 

 

2016

Dec – Time and Eternity / 42 Metacritic
Dec – OST Review of “Hamster” by rio8
Dec – On knowing the fate of FF15’s world on a second playthrough
Sep – https://www.hantani.com/writing/twineDQB.html
Feb – The meaning of The Witness (Destructoid)

2015

Dec – Anxious Mobile Photography and its Alternate Modes of Vision
Dec – Xmas 2015 thoughts on consumption – https://seagaia.tumblr.com/post/135944637515/xmas-2015
Dec – Dec 16 – https://seagaia.tumblr.com/post/135328649020/otaku-japans-database-animals
Nov – The artist Alexandre Ouairy, his “Tao Hongjing Project” (MEDIUM)
June – Even the Ocean is/isn’t an FPS – https://seagaia.tumblr.com/post/121112474355/even-the-ocean-isisnt-an-fps
June – Even the Ocean – an unpublished interview https://seagaia.tumblr.com/post/121023975515/even-the-ocean-an-unpublished-kotaku-interview
May 19 – https://seagaia.tumblr.com/post/119329823965/considerations-on-making-game-music
April – Full Time Indie Out Of College – https://seagaia.tumblr.com/post/116733259115/full-time-indie-out-of-college
April 10 – Walk Souls (Dark Souls 2 – Episode 9) https://seagaia.tumblr.com/post/116029808090/walk-souls-dark-souls-ii-edition-episode-9
Mar 27 – Demon’s Souls 3-1 review – https://seagaia.tumblr.com/post/114721397225/demons-souls-tower-of-latria-3-1-first-part
Mar 24 – Bloodborne predictions https://seagaia.tumblr.com/post/114492346845/seans-bloodborn-e-predictions
Mar 20 – Thoughts on Souls games https://seagaia.tumblr.com/post/114139903025/souls-games-rambling-pt-1
Feb 28 – Journey vs Dark Souls’s Co-op https://seagaia.tumblr.com/post/112323631845/journey-vs-dark-souls
Jan 27 – On Irony and The Internet https://seagaia.tumblr.com/post/109314349135/on-irony-and-the-internet

2014

April – Thinking about “Morning Coffee”

2013

2013 had a lot of minor journal-like posts. I bolded the more interesting ones.

November – Even the Ocean Ramble
November – 11/4/2013 Update
October – 10/27/2013 Update
October – 10/20/2013 Update (Android Anodyne, Humble Bundle, Music)
October – 10/8/2013 Creative control in games
October – Anodyne 1 postmortem (v. 0.1)
October – 10/3/2013 (Nothing to report)
September – Notes on Even the Ocean geysers
September – ETO train stations and rewards
July – Celebrity-ification/phil fish in games
July – Getting Japanese fonts working in an Adobe AIR game
July – We need personally-curated Indie Game Stores for lesser known titles
July – Hopes for GAMELOADING, the next big indie game movie
June – Anodyne iOS update
May – Interview with Toby Fox about Undertale
May – Human Nature and Binding of Isaac (by marina kittaka)
May – Why Nintendo’s LP crackdown might make sense (2019/10 note: wow. I am sorry for this post)
May – Anodyne, by Lines of Code
May – Game Dev Tycoon’s DRM, Piracy